/* * Copyright (c) 2019, norangebit * * This file is part of augmented-images. * * runtime-fetching-models is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * runtime-fetching-models is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with runtime-fetching-models. If not, see * */ package it.norangeb.runtimefetchingmodels import android.annotation.SuppressLint import android.app.Activity import android.app.ActivityManager import android.content.Context import android.net.Uri import android.os.Build import android.util.Log import android.widget.Toast import com.google.ar.core.Anchor import com.google.ar.sceneform.AnchorNode import com.google.ar.sceneform.assets.RenderableSource import com.google.ar.sceneform.rendering.ModelRenderable import com.google.ar.sceneform.rendering.Renderable import com.google.ar.sceneform.ux.ArFragment import com.google.ar.sceneform.ux.TransformableNode private val MIN_OPENGL_VERSION = 3.0 @SuppressLint("ObsoleteSdkInt") fun checkIsSupportedDeviceOrFinish(activity: Activity, tag: String): Boolean { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) { Log.e(tag, "Sceneform requires Android N or later") Toast.makeText(activity, "Sceneform requires Android N or later", Toast.LENGTH_LONG).show() activity.finish() return false } val openGlVersionString = (activity.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) .deviceConfigurationInfo .glEsVersion if (java.lang.Double.parseDouble(openGlVersionString) < MIN_OPENGL_VERSION) { Log.e(tag, "Sceneform requires OpenGL ES 3.0 later") Toast.makeText(activity, "Sceneform requires OpenGL ES 3.0 or later", Toast.LENGTH_LONG) .show() activity.finish() return false } return true } fun buildRenderable( context: Context, model: RenderableSource, modelUri: Uri, onSuccess: (renderable: Renderable) -> Unit ) { ModelRenderable.builder() .setRegistryId(modelUri) .setSource(context, model) .build() .thenAccept(onSuccess) .exceptionally { Log.e("SCENEFORM", "unable to load model", it) return@exceptionally null } } fun fetchModel( context: Context, source: Uri ) : RenderableSource { return RenderableSource.builder() .setSource(context, source, RenderableSource.SourceType.GLTF2) .setRecenterMode(RenderableSource.RecenterMode.ROOT) .build() } fun addTransformableNodeToScene(arFragment: ArFragment, anchor: Anchor, renderable: Renderable) { val anchorNode = AnchorNode(anchor) val transformableNode = TransformableNode(arFragment.transformationSystem) transformableNode.renderable = renderable transformableNode.setParent(anchorNode) arFragment.arSceneView.scene.addChild(anchorNode) transformableNode.select() }