/* * Copyright (c) 2019, norangebit * * This file is part of runtime-building-models. * * runtime-building-models is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * runtime-building-models is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with runtime-building-models. If not, see * */ package it.norangeb.runtimebuildingmodels import android.annotation.SuppressLint import android.app.Activity import android.app.ActivityManager import android.content.Context import android.os.Build import android.util.Log import android.widget.Toast import com.google.ar.core.Anchor import com.google.ar.sceneform.AnchorNode import com.google.ar.sceneform.Node import com.google.ar.sceneform.math.Vector3 import com.google.ar.sceneform.rendering.* import com.google.ar.sceneform.ux.ArFragment import com.google.ar.sceneform.ux.TransformableNode private val MIN_OPENGL_VERSION = 3.0 @SuppressLint("ObsoleteSdkInt") fun checkIsSupportedDeviceOrFinish(activity: Activity, tag: String): Boolean { if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) { Log.e(tag, "Sceneform requires Android N or later") Toast.makeText(activity, "Sceneform requires Android N or later", Toast.LENGTH_LONG).show() activity.finish() return false } val openGlVersionString = (activity.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager) .deviceConfigurationInfo .glEsVersion if (java.lang.Double.parseDouble(openGlVersionString) < MIN_OPENGL_VERSION) { Log.e(tag, "Sceneform requires OpenGL ES 3.0 later") Toast.makeText(activity, "Sceneform requires OpenGL ES 3.0 or later", Toast.LENGTH_LONG) .show() activity.finish() return false } return true } fun buildMaterial( context: Context, color: Color, onSuccess: (material: Material) -> Unit ) { MaterialFactory .makeOpaqueWithColor(context, color) .thenAccept(onSuccess) } fun buildShape( shape: Shape, material: Material ): ModelRenderable { val center = Vector3(0.0f, 0.0f, 0.0f) return when (shape) { Shape.CUBE -> ShapeFactory .makeCube(Vector3(0.2f, 0.2f, 0.2f), center, material) Shape.CYLINDER -> ShapeFactory .makeCylinder(0.1f, 0.2f, center, material) Shape.SPHERE -> ShapeFactory .makeSphere(0.1f, center, material) } } fun changeColorOfMaterial( context: Context, color: Color, renderable: Renderable ) { buildMaterial(context, color) { renderable.material = it } } fun addTransformableNodeToScene(arFragment: ArFragment, anchor: Anchor, renderable: Renderable): Node { val anchorNode = AnchorNode(anchor) val transformableNode = TransformableNode(arFragment.transformationSystem) transformableNode.renderable = renderable transformableNode.setParent(anchorNode) arFragment.arSceneView.scene.addChild(anchorNode) transformableNode.select() return transformableNode } enum class Shape { CUBE, SPHERE, CYLINDER }