97 lines
3.1 KiB
Kotlin
97 lines
3.1 KiB
Kotlin
/*
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* Copyright (c) 2019, norangebit
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*
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* This file is part of collision.
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*
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* collision is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* collision is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with collision. If not, see <http://www.gnu.org/licenses/>
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*
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*/
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package it.norangeb.collision
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import android.annotation.SuppressLint
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import android.app.Activity
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import android.app.ActivityManager
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import android.content.Context
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import android.os.Build
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import android.util.Log
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import android.widget.Toast
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import com.google.ar.core.Anchor
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import com.google.ar.sceneform.AnchorNode
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import com.google.ar.sceneform.Node
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import com.google.ar.sceneform.math.Vector3
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import com.google.ar.sceneform.rendering.*
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import com.google.ar.sceneform.ux.ArFragment
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private val MIN_OPENGL_VERSION = 3.0
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@SuppressLint("ObsoleteSdkInt")
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fun checkIsSupportedDeviceOrFinish(activity: Activity, tag: String): Boolean {
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if (Build.VERSION.SDK_INT < Build.VERSION_CODES.N) {
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Log.e(tag, "Sceneform requires Android N or later")
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Toast.makeText(activity, "Sceneform requires Android N or later", Toast.LENGTH_LONG).show()
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activity.finish()
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return false
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}
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val openGlVersionString = (activity.getSystemService(Context.ACTIVITY_SERVICE) as ActivityManager)
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.deviceConfigurationInfo
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.glEsVersion
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if (java.lang.Double.parseDouble(openGlVersionString) < MIN_OPENGL_VERSION) {
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Log.e(tag, "Sceneform requires OpenGL ES 3.0 later")
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Toast.makeText(activity, "Sceneform requires OpenGL ES 3.0 or later", Toast.LENGTH_LONG)
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.show()
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activity.finish()
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return false
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}
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return true
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}
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fun buildMaterial(
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context: Context,
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color: Color,
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onSuccess: (material: Material) -> Unit
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) {
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MaterialFactory
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.makeOpaqueWithColor(context, color)
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.thenAccept(onSuccess)
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}
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fun buildShape(
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shape: Shape,
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material: Material
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): ModelRenderable {
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val dimension = Vector3(0.1f, 0.1f, 0.1f)
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return when (shape) {
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Shape.CUBE -> ShapeFactory
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.makeCube(dimension, Vector3(0.0f, 0.0f, 0.0f), material)
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Shape.CYLINDER -> ShapeFactory
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.makeCylinder(0.1f, 0.3f, Vector3(0.0f, 0.0f, 0.0f), material)
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Shape.SPHERE -> ShapeFactory
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.makeSphere(0.1f, dimension, material)
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}
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}
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fun addNodeToScene(arFragment: ArFragment, anchor: Anchor, renderable: Renderable): Node {
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val anchorNode = AnchorNode(anchor)
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anchorNode.renderable = renderable
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arFragment.arSceneView.scene.addChild(anchorNode)
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return anchorNode
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}
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enum class Shape {
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CUBE,
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SPHERE,
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CYLINDER
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}
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